Archive for the 'News' Category

January the 8th, 1216 A.D.

Monday, January 8th, 2007

Disaster!

The scoundrel! He’s completely halted work on my new ship, and skipped out of town! Something about wanting to become a troubador. He left a note. A note! He didn’t even have the guts to face me, the slime!!

I’m so angry I could eat my beard.

It’s settled. I’m a pirate, am I not?

He must die. I’ll follow him to his little troubador school, sack the place and hang him from the mizzen. Maybe even make a little profit in the meantime.

Origins of the Cutthroat Project

Monday, March 6th, 2006

I’ve uploaded the final version of the Stratego clone I built in Java as a term project at WOU. This was the precursor to the idea for Cutthroat.

(Note: this is a beta application, and many basic game functions are either missing or accessible only via the debug menu built in to the UI. This is not a fully-functional game.)

Stratego 0.8 (final release) - 3/6/2004

Cutthroat Blog Goes Live

Wednesday, February 15th, 2006

Welcome to the Cutthroat Blog and Development website. As development of Cutthroat continues, more content will be added to this page.

Nothing to see yet, really…more info soon.